Tag Archives: FictionPrediction

Online Movies 2019

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In 2019, while Music downloads are mostly free, people is ready to pay for Movie downloads.

The Music industry has changed in the past ten years and artists make their work known by distributing it for free. Their revenues come from fans fees, live performances, merchandising, ad endorsements and downloads of live concert videos.

Movie producers maintain theaters as their main source of revenue, but they also cash on HD downloads, at a few dollars each, and TV-rights from Pay-TV broadcasters. TV movie channels have survived due to the high number of people that still find “zapping” as the way to discover what to watch this evening.

With set-top-boxes powered by 128 cores CPUs, 250 GB RAM and flash drives of  32 TB, fed by a broadband connection of 8 Gbps, the premium content is now delivered in Ultra-HD at 4320p with 20.2 audio channels and 60 frames per second. HDTV 1080p is the standard quality, except from some lower resolution user-generated-content sites at 720p.

The Immersive Game Consoles just announced promise to deliver a new genre of  immersive games, but also immersive movies and immersive communications within a 3D virtual reality environment.

TV shows continue to be ad sponsored, and also available streamed from the Net with the option to download them for only $0.99,  free from inserted and overlay ads. 

The cash cows for Pay-TV operators are live sport events, broadcasted in HD and Ultra-HD and enriched with interactive features like multiple-angles and “watch-with-friends”. 3D VR immersive live events broadcasts are not available yet, but it will come in the next ten years before 2030.

This post is a fictitious prediction of what could be written about online video and movies in ten years from now. I can not guarantee it will happen but I am ready to take bets of $1.29, $0.99 or $0.69

 

Music 2019

Ten years ago the RIAA fought the decrease in sales of music CDs by different means, including: taking their customers to court, lobbying to have the ISPs stopping Internet Access to anyone who shared music files, and imposing taxes to any device able to store or play music, assuming everyone was in piracy.

Ten years later, all these actions from RIAA seem ridiculous. In 2019 music is no longer sold in discs or in any physical format. All music is distributed online and, to what would have been a surprise for RIAA in 2009, for free. Artist distribute their tracks freely online, and encourage their fans to share them with their friends.

Social Networks like Facebook, MySpace, uTube and Amazon.net play now a central role in the music industry. All artists compete for attention and try to influence others to become fans. Becoming a fan of a band gives the user access to their songs, to their music videos and to buy their merchandise online.

Artists get the ad revenues from their sites, and more substantial revenues for the $0.99 monthly fees that the SuperFans (premium fans) pay to have access to exclusive content around artists, such as interviews, live chats,  or clips behind the scenes. Superfans enjoy other benefits, including discounts in tickets for live concerts.

In 2019, the labels and the RIAA have almost disappeared, and artists now deal directly with their audience, thanks to the social network platforms that manage the SuperFans subscriptions, as well as the online purchases.

Now there is a huge amount of semiprofessional artists that generate some revenues from their creations. Still there are a few celebrity artists that command hundreds of thousands of SuperFans.

Music did survive the era of the Recording Labels. The new Online Music era is more democratic in who gets the attention, and has removed inefficient intermediaries between artists and fans.

Cartoon found via Wired.com

This post is a prediction of what could be written in ten years from now about the Music Industry. Soon another post about Movies in 2019.